I remember one time doing a little radio advert where the brief indicated we were to go with just music and the VO, no sound effects needed. I'm not looking for the PERFECT sound, I'm looking for sounds I need to present that idea ASAP without slowing down the session. It's also great because our clients often come up with ideas on the fly. I usually get briefs and AAFs with very little time ahead of recording the voice overs and shipping the mix. In my case, doing short form/commercials, soundly is perfect. I find that SoundQ by PSE is a bit laggy, not so smooth.Įffect quality in both is quite nice though I feel like the first few results from Soundly are just what I need, while soundq requires more digging through samples. It's very efficient, nicely optimized, runs very well on our set ups. Soundly is quite nice, especially if you need to move quickly. But I'm guessing they are missing something that could be useful for Sound Design Then there appear to be some based more at sample libraries like Samplism, I can\t really work out the difference between these and the ones above. It was taking forever to analyse my 1 tb Drive of samples! Sononym - Seems good value, and I like the idea of the AI learning, just not sure how good it is. Soundly - I liked this, has its own library, and relatively cheap Sound Miner - Too expensive for me, Lite version doesn't allow enough offline samples Library Monkey (£120) - Interface looks like its from 30 years ago! Also more expensive than others If anyone can help me get closer to the 'best' one I'd be very grateful! :)ĪDSR Sample manager (free) - get beachball all the time and it gets stuckĪudiofinder (80USD) - didn't like the interface and didn't feel intuitive I'm confused by all the options, and think the way I work will be much simpler than most. It would be a massive bonus if the software came with a good cloud library of sounds too, which a few of them seem too. Is the standard way to do this just to drag from the browser directly into the project? I then need to be able to choose a section and quickly get it into the project. I need a good search function, and it would be great to have it offer up similar sounds if possible. I'm on a MacĪs I've not done this on this scale before please tell me if I'm missing something, but all I really want is a program that can browse my 1tb library of sounds (many with no distinctive file names but have metadata). Also I will be composing and doing sound design in Ableton and want an easy way to find sounds and get them into that or Davinci/Premiere etc. usually I just use the sound browser in Davinci Resolve but it's limited. Hi, I am going to be doing all the audio for a documentary which is the first feature length for me. r/FilmMakers /r/VideoProduction /r/Videography /r/VideoEngineering /r/Editors /r/DocProduction /r/Freelance /r/ProduceMyScript r/GameAudio /r/LocationSound /r/RateMyAudio /r/ProTools /r/Music /r/StudioPorn /r/SFXLibraries /r/SoundEffectSwap Use the comments section of the AudioPost Mine feature post at the top of the subreddit to link or tell us about things which you are affiliated withĬheck out the AudioPost wiki Related SubReddits ![]() ![]() Education, new career, and other newcomer info requests.Audio repair, removal, or isolation requests (Read the repair basics post BEFORE requesting audio repair, isolation, or to removals).Use the AudioPost Community Corner FAQ post for the following If your questions are about what lavalier mic's to use on set, how to make your shotgun mic look like a dead opossum, boom pole preferences, which cable actually is connected to the camera, etc., you should ask those questions over in r/LocationSound This is the subreddit for post-production sound geeks in Games, TV, Film, and Broadcast. What's possible?ĪudioPost Channel on Discord I About r/AudioPost Subreddit Info and Rules Specializations Info Various Related Links Business Resources FAQ / Getting Started Free ResourcesĭeNoise and Removal basics.
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