It is extremely hard (if not impossible) for a freshly revived Tenno to escape being instantly downed again when the same arc reactivates unless there is a squadmate observing the timing of the hazard.Fortunately, as of the current version, the Derelict maps have no key objectives being blocked by this type of hazard. These will inflict extreme damage to any Warframe that gets caught in them, capable of killing almost any Warframe regardless of mods in one hit. Energy Arcs: Some corridors, particularly the long and narrow ones going around the damaged Artifact Chamber, have blue-white energy arcs pulsing across them at regular intervals.As of Update 25.7 () the electrified water was removed from Derelict Survival missions. At the edges of some of the pools of water, a generator or similar device can be found, that when fired upon, can be destroyed to disable the electricity. Standing in the water will deal Electricity damage at a higher rate than the fire damage of Self Destruct hazards (around 20 per second to player shields without resistance mods), which will affect both Tenno and their enemies (Has been observed to be 50 per second in 2 separate derelict exterminate runs as of 10/1/13, Needs confirmation).
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