![]() ![]() Otherwise, this is a slightly more forgiving entry with the player’s health restoring at the end of combat and an absence of grind. This time around, Ryu is on a globetrotting adventure to stop the ascension of four archfiends looking to unleash demonic hordes on the world. Sigma 2 is an iterative improvement over the first game in many respects. The third game falls apart with frequent frame slowdowns and resolution downscaling to the point of being unrecognisably grainy and blurred. Sigma 2 sees more frame hitches and can occasionally become blurry during busy outdoor combat. It will skip a beat at times, but a dynamic resolution scaling keeps the pace up. ![]() The first game looks and performs (for the most part) at a crisp 720p and 60 frames on the small screen. Sigma 1 will allow for some button rebinds, but it is a profoundly uncomfortable experience when playing the Switch in handheld.Ī quick note regarding the handheld mode with this trilogy. On the fly, this doesn’t work on the joy-cons if you have even the slimmest of adult thumbs when the pace is this breakneck. Unfortunately, some of these require simultaneous face-button presses. A few hints provided along the way will subtly nudge you to learn three or four essential combos. By starting off small, these games begin with a single weapon and limited array of special combos to practice with. However, when you meet your first boss, don’t be surprised if you die immediately.Įstablishing a cutthroat challenge within the first hour, it becomes apparent that button mashing alone, while awesome to behold, won’t keep you alive for long. All this without any stealth either, sorry Tenchu fans. Exploring the interconnected streets of Vigoor, Ryu confronts enemy mercenaries and demons by slicing and dicing in a way that will confidently satisfy the most exhilarating of ninja power-fantasies. Any variation of input is likely to result in some spectacular display of gore that would make Naruto gag. Button mashers will find themselves feeling incredibly powerful in the first 15 minutes, as they propel themselves off walls and pirouette 360 degrees in a tornado of death. Mix in a dodge/block and magic attacks, and this makes for a simple formula that anybody can pick up, but therein lies a deceitful premise. The series’ foundational gameplay provides a frankly insane amount of attack strings based on positioning and weapon, with heavy and light attacks assigned to two respective buttons. To cover the gaping plot holes throughout are lascivious displays of gravity-defying boobs, imported from Team Ninja’s other titillating franchise, Dead or Alive, and its horny cousin DOA Xtreme Beach Volleyball… The story falls to shambles after this, with non-descript villains popping up to spout one-liners before an inevitable duel. We begin in the Hayabusa village, but after invaders from the fictional Vigoor empire take one of the Dragon Blades, Ryu dons his blood-proof leathers and pays their capital a visit to exact revenge and reclaim the stolen sword. Young up-and-comer Ryu, of the Hayabusa clan, is bound by lineage to protect the Dragon Blades from those that would seek to harness their unrivalled destructive power. Starting with the best of the bunch, Ninja Gaiden Sigma remains a staggeringly satisfying acrobatic action slasher. Being eager to rise to the challenge and fully experience these worthy competitors to the Devil May Cry and God of War series of generations past, let’s look at how these ports handle on the Switch and if they’re worth lubing up your controller with a sweaty sheen. That’s right, after the remixing and remastering of NG Black, Sigma, and Sigma Plus, this is the fifth time around on Ninja Gaiden since 2004. Coming to these titles in 2021, I have previously experienced the first couple hours of all four versions of the first game. ![]() Being little more than ports of the Sigma director’s remixes of Ninja Gaiden 1 & 2, inclusive of their Sigma Plus additions and costume DLC from the Vita (RIP), as well as the mixed bag Ninja Gaiden 3: Razor’s Edge, there’s nothing new here to lure series veterans. Making a bloody entrance on a Nintendo platform, the modern Ninja Gaiden trilogy has journeyed to Switch after a surprise appearance in February’s Nintendo Direct.
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